state = { id = 1094 name = "STATE_1094" resources = { steel = 3 } history = { owner = BLR victory_points = { 11241 2 } victory_points = { 11220 1 } buildings = { infrastructure = 1 industrial_complex = 1 fossil_powerplant = 1 synthetic_refinery = 1 } set_variable = { state_renewable_capacity_factor_modifier_var = 0.607 } add_core_of = BLR set_variable = { productivity_state_var = 412 } add_province_modifier = { static_modifiers = { terrain_vitebsk } province = { id = 11241 } } add_province_modifier = { static_modifiers = { terrain_orsha } province = { id = 11220 } } } provinces = { 233 323 699 784 833 3293 3331 6249 6326 6359 6371 9241 9323 11220 11241 14533 } manpower = 1179281 buildings_max_level_factor = 1.000 state_category = state_02 }