state = { id = 121 name = "STATE_121" resources = { steel = 2 } history = { owner = HUN set_variable = { state_renewable_capacity_factor_modifier_var = 0.574 } victory_points = { 9660 12 } victory_points = { 3713 1 } buildings = { infrastructure = 2 internet_station = 1 fuel_silo = 1 air_base = 4 arms_factory = 1 industrial_complex = 2 offices = 2 9660 = { land_facility = 1 } fossil_powerplant = 2 composite_plant = 1 synthetic_refinery = 1 rail_terminal = 1 } add_core_of = HUN set_variable = { productivity_state_var = 840 } add_province_modifier = { static_modifiers = { terrain_budapest } province = { id = 9660 } } add_province_modifier = { static_modifiers = { terrain_miskolc } province = { id = 3713 } } } provinces = { 548 3713 3731 6751 9660 9690 } manpower = 4343779 buildings_max_level_factor = 1.000 state_category = state_05 }