state = { id = 122 name = "STATE_122" resources = { oil = 3 } history = { owner = HUN set_variable = { state_renewable_capacity_factor_modifier_var = 0.637 } victory_points = { 6735 1 } victory_points = { 3730 1 } buildings = { infrastructure = 1 internet_station = 1 industrial_complex = 1 offices = 1 arms_factory = 1 fossil_powerplant = 1 } add_core_of = HUN set_variable = { productivity_state_var = 468 } add_province_modifier = { static_modifiers = { terrain_debrecen } province = { id = 6735 } } add_province_modifier = { static_modifiers = { terrain_nyiregyhaza } province = { id = 3730 } } } provinces = { 730 3730 6735 6716 11520 11646 11659 } manpower = 1496017 buildings_max_level_factor = 1.000 state_category = state_02 }