state = { id = 149 name = "STATE_149" resources = { steel = 3 } history = { owner = PMR set_variable = { state_renewable_capacity_factor_modifier_var = 0.781 } add_core_of = MLV add_core_of = PMR add_core_of = ROM victory_points = { 13202 1 } buildings = { infrastructure = 1 internet_station = 1 air_base = 2 industrial_complex = 1 fossil_powerplant = 2 } set_variable = { productivity_state_var = 562 } add_province_modifier = { static_modifiers = { terrain_tiraspol } province = { id = 13202 } } } provinces = { 13202 13203 13204 } manpower = 673108 buildings_max_level_factor = 1.000 state_category = state_01 }