state = { id = 150 name = "STATE_150" resources = { steel = 1.000 } history = { owner = ROM set_variable = { state_renewable_capacity_factor_modifier_var = 0.760 } victory_points = { 9617 14 } victory_points = { 6652 2 } victory_points = { 3663 1 } victory_points = { 11636 1 } victory_points = { 3639 1 } victory_points = { 9651 1 } victory_points = { 637 1 } victory_points = { 14348 1 } victory_points = { 11605 1 } buildings = { infrastructure = 2 internet_station = 2 arms_factory = 1 industrial_complex = 6 air_base = 3 offices = 1 agriculture_district = 1 9617 = { land_facility = 1 } fossil_powerplant = 3 synthetic_refinery = 1 } add_core_of = ROM set_variable = { productivity_state_var = 804 } add_province_modifier = { static_modifiers = { terrain_bucharest } province = { id = 9617 } } add_province_modifier = { static_modifiers = { terrain_craiova } province = { id = 6652 } } add_province_modifier = { static_modifiers = { terrain_buzau } province = { id = 9651 } } add_province_modifier = { static_modifiers = { terrain_ploiesti } province = { id = 3663 } } add_province_modifier = { static_modifiers = { terrain_pitesti } province = { id = 3639 } } add_province_modifier = { static_modifiers = { terrain_braila } province = { id = 11636 } } } provinces = { 501 637 818 3630 3636 3639 3645 3663 6652 6658 6677 6695 6731 9617 9651 11588 11603 11605 11636 11652 11657 14348 } manpower = 9049627 buildings_max_level_factor = 1.000 state_category = state_08 }