state = { id = 164 name = "STATE_164" resources = { oil = 9.000 } history = { owner = KUR set_variable = { state_renewable_capacity_factor_modifier_var = 0.880 } add_core_of = IRQ add_core_of = KUR add_core_of = PUK victory_points = { 3916 11 } victory_points = { 5014 1 } buildings = { infrastructure = 2 internet_station = 1 industrial_complex = 2 air_base = 4 arms_factory = 1 fossil_powerplant = 2 } set_variable = { productivity_state_var = 681 } add_province_modifier = { static_modifiers = { terrain_erbil } province = { id = 3916 } } add_province_modifier = { static_modifiers = { terrain_soran } province = { id = 5014 } } } provinces = { 3916 5014 } manpower = 1201708 buildings_max_level_factor = 1.000 state_category = state_02 }