state = { id = 175 name = "STATE_175" resources = { oil = 90 } impassable = yes history = { owner = SAU set_variable = { state_renewable_capacity_factor_modifier_var = 0.811 } buildings = { infrastructure = 0 internet_station = 0 } add_core_of = SAU add_core_of = NEJ add_core_of = QTF set_variable = { productivity_state_var = 411 } add_province_modifier = { static_modifiers = { terrain_SAU_al_khali } province = { id = 8118 } } } provinces = { 8118 } manpower = 670 buildings_max_level_factor = 1.000 state_category = state_inhospitable }