state = { id = 192 name = "STATE_192" resources = { oil = 3 } history = { owner = SYR set_variable = { state_renewable_capacity_factor_modifier_var = 0.992 } victory_points = { 6312 2 } buildings = { infrastructure = 1 internet_station = 0 air_base = 1 } add_core_of = SYR set_variable = { productivity_state_var = 619 } add_province_modifier = { static_modifiers = { terrain_deir_ez_zor } province = { id = 6312 } } add_province_modifier = { static_modifiers = { terrain_mayadin } province = { id = 1493 } } } provinces = { 1493 2013 6216 6312 16450 } manpower = 641006 buildings_max_level_factor = 1.000 state_category = state_01 }