state = { id = 219 name = "STATE_219" resources = { oil = 1 } history = { owner = EGY victory_points = { 9957 1 } buildings = { infrastructure = 0 internet_station = 0 industrial_complex = 1 air_base = 2 12002 = { naval_base = 1 } } set_variable = { state_renewable_capacity_factor_modifier_var = 1.374 } add_core_of = EGY set_variable = { productivity_state_var = 202 } add_province_modifier = { static_modifiers = { terrain_al_ghardaqa } province = { id = 12002 } } } provinces = { 1064 1080 4068 5069 7156 9957 10028 10126 12002 12889 } manpower = 273249 buildings_max_level_factor = 1.000 state_category = state_00 }