state = { id = 231 name = "STATE_231" resources = { steel = 6 } history = { owner = ETH set_variable = { state_renewable_capacity_factor_modifier_var = 0.793 } victory_points = { 2072 4 } victory_points = { 533 1 } buildings = { infrastructure = 0 internet_station = 0 } add_core_of = ETH set_variable = { productivity_state_var = 782 } add_province_modifier = { static_modifiers = { terrain_gondar } province = { id = 2072 } } } provinces = { 520 533 2072 13800 13801 } manpower = 3457580 buildings_max_level_factor = 1.000 state_category = state_04 }