state = { id = 284 name = "STATE_284" resources = { oil = 7 } history = { owner = ROM set_variable = { state_renewable_capacity_factor_modifier_var = 1.135 } victory_points = { 657 2 } buildings = { infrastructure = 2 internet_station = 1 air_base = 2 dockyard = 1 offices = 1 arms_factory = 1 industrial_complex = 1 nuclear_reactor = 1 657 = { naval_base = 6 naval_facility = 1 } } add_core_of = ROM set_variable = { productivity_state_var = 422 } add_province_modifier = { static_modifiers = { terrain_constanta } province = { id = 657 } } } provinces = { 646 657 687 3076 9635 14287 } manpower = 1000296 buildings_max_level_factor = 1.000 state_category = state_02 }