state = { id = 298 name = "STATE_298" resources = { oil = 12 steel = 4 } history = { owner = AGL set_variable = { state_renewable_capacity_factor_modifier_var = 0.846 } victory_points = { 13348 10 } buildings = { infrastructure = 2 internet_station = 1 air_base = 6 13348 = { naval_base = 8 naval_headquarters = { level = 1 allowed = { has_dlc = "No Compromise, No Surrender" } } } industrial_complex = 1 arms_factory = 1 fossil_powerplant = 2 } add_core_of = AGL add_core_of = UNI UNI = { set_province_controller = 13349 set_province_controller = 13350 set_province_controller = 8248 set_province_controller = 9529 } set_variable = { productivity_state_var = 833 } add_province_modifier = { static_modifiers = { terrain_luanda } province = { id = 13348 } } } provinces = { 5158 8248 9529 13348 13349 13350 13351 } manpower = 4561959 buildings_max_level_factor = 1.000 state_category = state_05 }