state = { id = 30 name = "STATE_30" resources = { oil = 29 aluminium = 28 } history = { owner = NRY victory_points = { 122 2 } victory_points = { 6176 1 } buildings = { infrastructure = 2 internet_station = 2 offices = 1 fuel_silo = 1 air_base = 2 dockyard = 1 6176 = { naval_base = 2 } 122 = { naval_base = 6 naval_facility = 1 } } set_variable = { state_renewable_capacity_factor_modifier_var = 1.563 } set_variable = { hydroelectric_energy_production_var = 1.784 } set_variable = { hydroelectric_energy_storage_var = 0 } add_dynamic_modifier = { modifier = hydroelectric_infrastructure_in_state } add_core_of = NRY set_variable = { productivity_state_var = 961 } add_province_modifier = { static_modifiers = { terrain_bergen } province = { id = 122 } } add_province_modifier = { static_modifiers = { terrain_stavanger } province = { id = 6176 } } } provinces = { 53 65 102 122 137 188 199 3090 3114 3188 3192 6145 6176 6204 9047 9127 9216 11100 11101 } manpower = 1157349 buildings_max_level_factor = 1.000 state_category = state_02 }