state = { id = 31 name = "STATE_31" resources = { oil = 15 aluminium = 11 } history = { owner = NRY victory_points = { 9126 1 } buildings = { infrastructure = 2 internet_station = 1 air_base = 3 192 = { naval_base = 3 } 9116 = { naval_base = 1 } 9126 = { naval_base = 1 } 11050 = { naval_base = 2 } } set_variable = { state_renewable_capacity_factor_modifier_var = 0.836 } set_variable = { hydroelectric_energy_production_var = 12.500 } set_variable = { hydroelectric_energy_storage_var = 0 } add_dynamic_modifier = { modifier = hydroelectric_infrastructure_in_state } add_core_of = NRY set_variable = { productivity_state_var = 700 } add_province_modifier = { static_modifiers = { terrain_bodo } province = { id = 9126 } } } provinces = { 22 64 91 192 2995 3040 3082 3132 3145 6071 6092 6130 6187 6214 9042 9064 9089 9116 9126 9128 9191 9208 11050 11077 11104 11157 14453 14454 } manpower = 405854 buildings_max_level_factor = 1.000 state_category = state_01 }