state = { id = 33 name = "STATE_33" resources = { steel = 2.000 } history = { owner = SWE victory_points = { 9151 3 #Sundsvall } victory_points = { 11091 5 #Gävle } buildings = { infrastructure = 3 internet_station = 2 air_base = 3 9151 = { naval_base = 1 } 9088 = { land_facility = 1 } } set_variable = { state_renewable_capacity_factor_modifier_var = 1.229 } add_core_of = SWE set_variable = { hydroelectric_energy_production_var = 1.962 } set_variable = { hydroelectric_energy_storage_var = 0 } add_dynamic_modifier = { modifier = hydroelectric_infrastructure_in_state } set_variable = { productivity_state_var = 683 } add_province_modifier = { static_modifiers = { terrain_sundsvall } province = { id = 9151 } } } provinces = { 46 49 168 205 3039 3108 3111 3162 3325 6129 6207 9035 9051 9066 9088 9117 9148 9151 9171 11091 11129 11147 11148 11185 11209 13117 } manpower = 592552 buildings_max_level_factor = 1.000 state_category = state_01 local_supplies = 0.000 }