state = { id = 35 name = "STATE_35" resources = { steel = 1.000 tungsten = 3.000 chromium = 1.000 } history = { owner = SWE victory_points = { 383 3 #Göteborg } buildings = { infrastructure = 3 internet_station = 2 offices = 1 industrial_complex = 1 arms_factory = 1 air_base = 5 dockyard = 1 renewable_energy_infra = 1 383 = { naval_base = 4 } synthetic_refinery = 1 } set_variable = { state_renewable_capacity_factor_modifier_var = 1.298 } add_core_of = SWE set_variable = { hydroelectric_energy_production_var = 0.354 } set_variable = { hydroelectric_energy_storage_var = 0 } add_dynamic_modifier = { modifier = hydroelectric_infrastructure_in_state } set_variable = { productivity_state_var = 957 } add_province_modifier = { static_modifiers = { terrain_goteborg } province = { id = 383 } } add_province_modifier = { static_modifiers = { terrain_boras } province = { id = 6331 } } } provinces = { 69 171 295 383 3063 3286 3375 3386 6310 6331 13096 } manpower = 1514755 buildings_max_level_factor = 1.000 state_category = state_03 }