state = { id = 390 name = "STATE_390" manpower = 1411088 buildings_max_level_factor = 1.000 state_category = state_02 resources = { oil = 3.000 } history = { owner = TUN set_variable = { state_renewable_capacity_factor_modifier_var = 1.082 } add_core_of = TUN victory_points = { 11935 1 } victory_points = { 1105 1 } buildings = { infrastructure = 1 internet_station = 0 } set_variable = { productivity_state_var = 334 } add_province_modifier = { static_modifiers = { terrain_gafsa } province = { id = 11935 } } add_province_modifier = { static_modifiers = { terrain_tataouine } province = { id = 1105 } } } provinces = { 1105 3987 4992 9983 10082 11935 12000 13145 13179 } }