state = { id = 440 name = "STATE_440" manpower = 41428657 state_category = state_15 history = { owner = RAJ set_variable = { state_renewable_capacity_factor_modifier_var = 0.747 } victory_points = { 11955 5 } victory_points = { 10794 3 } victory_points = { 4915 5 } victory_points = { 5086 1 } victory_points = { 9951 3 } buildings = { infrastructure = 1 internet_station = 0 industrial_complex = 5 arms_factory = 1 air_base = 2 renewable_energy_infra = 1 4915 = { landmark_taj_mahal = { allowed = { has_dlc = "Graveyard of Empires" } level = 1 } } fossil_powerplant = 2 synthetic_refinery = 1 } add_core_of = RAJ set_variable = { productivity_state_var = 472 } add_province_modifier = { static_modifiers = { terrain_agra } province = { id = 4915 } } } provinces = { 4915 5002 5086 9951 10794 11955 38 76 } }