state = { id = 488 name = "STATE_488" manpower = 100 state_category = state_military_base history = { owner = USA add_core_of = KUW victory_points = { 11178 1 } add_extra_state_shared_building_slots = 1 buildings = { infrastructure = 3 internet_station = 2 air_base = 10 radar_station = 3 stronghold_network = 1 #Large US Middle East base, supply and all. Also help prevent US AI attrition there 11178 = { naval_base = 10 naval_headquarters = { level = 1 allowed = { has_dlc = "No Compromise, No Surrender" } } } } set_variable = { state_renewable_capacity_factor_modifier_var = 1.227 } set_variable = { productivity_state_var = 290 } add_province_modifier = { static_modifiers = { terrain_naval_base } province = { id = 11178 } } } provinces = { 11178 } }