state = { id = 490 name = "STATE_490" resources = { oil = 3 steel = 1 } history = { owner = BAN set_variable = { state_renewable_capacity_factor_modifier_var = 0.615 } victory_points = { 11929 10 } victory_points = { 9993 3 } buildings = { infrastructure = 1 internet_station = 0 arms_factory = 1 industrial_complex = 1 air_base = 6 agriculture_district = 3 fossil_powerplant = 1 composite_plant = 1 } add_core_of = BAN set_variable = { productivity_state_var = 1081 } add_province_modifier = { static_modifiers = { terrain_dhaka } province = { id = 11929 } } } provinces = { 4162 9993 11929 112 } manpower = 35669821 buildings_max_level_factor = 1.000 state_category = state_15 }