state = { id = 500 name = "STATE_500" resources = { oil = 2 } history = { owner = BRM set_variable = { state_renewable_capacity_factor_modifier_var = 0.925 } victory_points = { 12090 5 } buildings = { infrastructure = 0 internet_station = 0 air_base = 1 12090 = { naval_base = 2 } } add_core_of = ARK add_core_of = BRM set_variable = { productivity_state_var = 525 } add_province_modifier = { static_modifiers = { terrain_sittwe } province = { id = 12090 } } } provinces = { 1014 12090 } manpower = 1176407 buildings_max_level_factor = 1.000 state_category = state_02 }