state = { id = 526 name = "STATE_526" history = { owner = CHI set_variable = { state_renewable_capacity_factor_modifier_var = 1.123 } victory_points = { 11169 2 } victory_points = { 11146 1 } victory_points = { 11156 1 } victory_points = { 11167 1 } buildings = { 11146 = { naval_base = 1 } 11156 = { naval_base = 1 } 11167 = { naval_base = 1 } 11169 = { naval_base = 1 } } add_claim_by = VIE add_claim_by = TAI add_claim_by = MAY add_claim_by = PHI set_variable = { productivity_state_var = 272 } add_province_modifier = { static_modifiers = { terrain_subi_reef } province = { id = 11167 } } add_province_modifier = { static_modifiers = { terrain_mischief_reef } province = { id = 11156 } } add_province_modifier = { static_modifiers = { terrain_fiery_cross_reef } province = { id = 11169 } } add_province_modifier = { static_modifiers = { terrain_cuarteron_reef } province = { id = 11146 } } } provinces = { 11146 11156 11167 11169 } manpower = 1 buildings_max_level_factor = 1.000 state_category = state_inhospitable }