state = { id = 553 name = "STATE_553" history = { owner = LEB set_variable = { state_renewable_capacity_factor_modifier_var = 1.046 } victory_points = { 6206 1 } buildings = { infrastructure = 2 internet_station = 1 arms_factory = 1 } add_core_of = LEB add_core_of = HEZ set_variable = { productivity_state_var = 455 } add_province_modifier = { static_modifiers = { terrain_baalbek } province = { id = 6206 } } } provinces = { 6206 } manpower = 862254 buildings_max_level_factor = 1.000 state_category = state_02 }