state = { id = 668 name = "STATE_668" manpower = 2609027 state_category = state_04 resources = { oil = 10 } history = { owner = SOV victory_points = { 3734 8 } buildings = { infrastructure = 2 internet_station = 1 offices = 2 arms_factory = 1 air_base = 10 industrial_complex = 1 fossil_powerplant = 2 } set_variable = { state_renewable_capacity_factor_modifier_var = 1.106 } add_core_of = SOV set_variable = { productivity_state_var = 481 } add_province_modifier = { static_modifiers = { terrain_krasnador } province = { id = 3734 } } } provinces = { 3734 3752 6741 6755 6768 6781 6783 9744 11729 14150 } }