state = { id = 81 name = "STATE_81" resources = { steel = 24 aluminium = 6 } history = { owner = ITA set_variable = { state_renewable_capacity_factor_modifier_var = 1.223 } victory_points = { 9904 20 } victory_points = { 11846 1 } victory_points = { 9794 1 } buildings = { infrastructure = 3 internet_station = 2 air_base = 8 arms_factory = 1 offices = 1 industrial_complex = 1 microchip_plant = 1 11751 = { naval_base = 5 } 11846 = { naval_base = 2 } 9904 = { landmark_colosseum = { allowed = { has_dlc = "Gotterdammerung" } level = 1 } } fossil_powerplant = 1 } add_core_of = ITA set_variable = { hydroelectric_energy_production_var = 0.397 } set_variable = { hydroelectric_energy_storage_var = 0 } add_dynamic_modifier = { modifier = hydroelectric_infrastructure_in_state } set_variable = { productivity_state_var = 2273 } add_province_modifier = { static_modifiers = { terrain_rome } province = { id = 9904 } } add_province_modifier = { static_modifiers = { terrain_latina } province = { id = 11846 } } add_province_modifier = { static_modifiers = { terrain_terni } province = { id = 9794 } } } provinces = { 923 6862 9794 9904 11751 11846 } manpower = 5458100 buildings_max_level_factor = 1.000 state_category = state_06 }