state = { id = 816 name = "STATE_816" history = { owner = MAY set_variable = { state_renewable_capacity_factor_modifier_var = 0.847 } victory_points = { 11133 2 } buildings = { 11133 = { naval_base = 1 } air_base = 1 } add_claim_by = CHI add_claim_by = TAI add_claim_by = PHI add_claim_by = VIE set_variable = { productivity_state_var = 259 } add_province_modifier = { static_modifiers = { terrain_swalow_reef } province = { id = 11133 } } } provinces = { 11133 } manpower = 1 state_category = state_inhospitable buildings_max_level_factor = 1.000 }