state = { id = 845 name = "STATE_845" resources = { steel = 5 } history = { owner = BLZ set_variable = { state_renewable_capacity_factor_modifier_var = 1.035 } add_core_of = BLZ victory_points = { 2077 1 } buildings = { infrastructure = 1 internet_station = 1 industrial_complex = 1 air_base = 1 2077 = { naval_base = 1 } fossil_powerplant = 2 } set_variable = { productivity_state_var = 456 } add_province_modifier = { static_modifiers = { terrain_belmopan } province = { id = 2077 } } } provinces = { 2077 11570 } manpower = 240406 buildings_max_level_factor = 1.000 state_category = state_00 }