state = { id = 865 name = "STATE_865" manpower = 270000 state_category = state_00 history = { owner = BAR add_core_of = BAR victory_points = { 11350 1 } #Bridgetown buildings = { infrastructure = 2 internet_station = 1 air_base = 2 industrial_complex = 1 11350 = { naval_base = 2 } fossil_powerplant = 2 } set_variable = { state_renewable_capacity_factor_modifier_var = 1.355 } set_variable = { productivity_state_var = 1250 } add_province_modifier = { static_modifiers = { terrain_bridgetown } province = { id = 11350 } } } provinces = { 11350 } }