state = { id = 96 name = "STATE_96" manpower = 2863844 state_category = state_04 resources = { oil = 4.000 tungsten = 6 } history = { owner = POR victory_points = { 11805 4 } victory_points = { 970 1 } buildings = { infrastructure = 2 internet_station = 2 arms_factory = 2 industrial_complex = 1 offices = 3 air_base = 5 11805 = { naval_base = 6 land_facility = 1 } fossil_powerplant = 3 } set_variable = { state_renewable_capacity_factor_modifier_var = 1.377 } add_core_of = POR set_variable = { productivity_state_var = 945 } add_province_modifier = { static_modifiers = { terrain_lisbon } province = { id = 11805 } } add_province_modifier = { static_modifiers = { terrain_algarve } province = { id = 970 } } } provinces = { 970 11805 } buildings_max_level_factor = 1.000 }