state = { id = 973 name = "STATE_973" manpower = 1501146 state_category = state_03 resources = { aluminium = 18.000 } history = { owner = ENG victory_points = { 540 2 } victory_points = { 3463 1 } buildings = { infrastructure = 3 internet_station = 2 arms_factory = 1 industrial_complex = 2 offices = 2 air_base = 10 radar_station = 2 540 = { naval_base = 8 naval_supply_hub = { level = 1 allowed = { has_dlc = "No Compromise, No Surrender" } } } fossil_powerplant = 1 } set_variable = { state_renewable_capacity_factor_modifier_var = 1.445 } add_core_of = ENG set_variable = { productivity_state_var = 806 } add_province_modifier = { static_modifiers = { terrain_plymouth } province = { id = 540 } } add_province_modifier = { static_modifiers = { terrain_exeter } province = { id = 3463 } } } provinces = { 540 3463 6526 11406 13261 } }