division_template = { name = "Motostrelkovaya Brigada" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } Mech_Inf_Bat = { x = 1 y = 2 } Hvy_Mot_Inf_Bat = { x = 2 y = 0 } Arty_Bat = { x = 3 y = 0 } } regimental_support = { Arm_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Morskoy Pekhotnyy Batalyon" regiments = { L_Marine_Bat = { x = 0 y = 0 } L_Marine_Bat = { x = 0 y = 1 } L_Marine_Bat = { x = 0 y = 2 } } } units = { division = { name = "Morskoy Pekhotnyy Batalyon" location = 11617 division_template = "Morskoy Pekhotnyy Batalyon" start_experience_factor = 0.3 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 20 owner = ABK creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 10 owner = ABK creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = ABK creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = ABK creator = SOV version_name = "ZU-23-2" } } } division = { name = "1-go Motostrelkovaya Brigada" location = 11617 division_template = "Motostrelkovaya Brigada" start_experience_factor = 0.3 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 619 owner = ABK creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 84 owner = ABK creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 60 owner = ABK creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { medium_tank_amphibious_chassis_1 = { amount = 60 owner = ABK creator = SOV version_name = "BTR-60" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = ABK creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = ABK creator = SOV version_name = "ZU-23-2" } } } division = { name = "2-go Motostrelkovaya Brigada" location = 672 division_template = "Motostrelkovaya Brigada" start_experience_factor = 0.3 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 619 owner = ABK creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 84 owner = ABK creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 60 owner = ABK creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { medium_tank_amphibious_chassis_1 = { amount = 60 owner = ABK creator = SOV version_name = "BTR-60" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = ABK creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = ABK creator = SOV version_name = "ZU-23-2" } } } division = { name = "3-go Motostrelkovaya Brigada" location = 11599 division_template = "Motostrelkovaya Brigada" start_experience_factor = 0.3 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 619 owner = ABK creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 84 owner = ABK creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 60 owner = ABK creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { medium_tank_amphibious_chassis_1 = { amount = 60 owner = ABK creator = SOV version_name = "BTR-60" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = ABK creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = ABK creator = SOV version_name = "ZU-23-2" } } } } instant_effect = { add_equipment_to_stockpile = { type = medium_tank_chassis_0 producer = SOV variant_name = "T-55" amount = 53 } add_equipment_to_stockpile = { type = medium_tank_chassis_1 producer = SOV variant_name = "T-72A" amount = 9 } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 amount = 25 variant_name = "BMP-2" producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 amount = 65 variant_name = "BMP-1" producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "MT-LB" amount = 10 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 20 #180 deployed producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRDM-2" amount = 15 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 amount = 80 producer = SOV variant_name = "D-30" } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "UAZ-452" producer = SOV amount = 10 } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "GAZ-66" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "Ural-375D" producer = SOV amount = 30 } add_equipment_to_stockpile = { type = util_vehicle_2 producer = SOV amount = 20 } add_equipment_to_stockpile = { type = heavy_util_vehicle_2 variant_name = "Ural-4320" producer = SOV amount = 30 } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "SKS" producer = SOV amount = 200 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "Mosin" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "AKM" producer = SOV amount = 1000 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "PPSH" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 10 producer = SOV variant_name = "ZU-23-2" } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 20 producer = SOV variant_name = "S-60" } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "ZPU-1" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "ZPU-2" producer = SOV amount = 10 } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "ZPU-4" producer = SOV amount = 10 } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 200 producer = SOV variant_name = "RPG-7" } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 10 producer = SOV variant_name = "D-44" } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 300 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 producer = SOV variant_name = "BM-21 Grad" amount = 14 } }