division_template = { name = "GAM Division" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } } } units = { #27k soldiers division = { name = "1st GAM Division" location = 10509 # division_template = "GAM Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd GAM Division" location = 10509 # division_template = "GAM Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd GAM Division" location = 12488 # division_template = "GAM Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4th GAM Division" location = 12488 # division_template = "GAM Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "5th GAM Division" location = 6109 # division_template = "GAM Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "6th GAM Division" location = 7658 # division_template = "GAM Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 #G3 amount = 7000 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 150 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 200 producer = SOV } }