division_template = { name = "West Side Niggaz" regiments = { Militia_Bat = { x = 0 y = 0 } } priority = 2 } division_template = { name = "AFRC Brigade" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 0 y = 2 } } } division_template = { name = "RUF Brigade" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 0 y = 2 } } } units = { division = { name = "West Side Niggaz" location = 1897 division_template = "West Side Niggaz" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "1st AFRC Brigade" location = 1897 division_template = "AFRC Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st RUF Brigade" location = 1897 division_template = "RUF Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd AFRC Brigade" location = 2094 division_template = "AFRC Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd RUF Brigade" location = 7377 division_template = "RUF Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd AFRC Brigade" location = 2094 division_template = "AFRC Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd RUF Brigade" location = 7377 division_template = "RUF Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4th AFRC Brigade" location = 2094 division_template = "AFRC Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4th RUF Brigade" location = 7377 division_template = "RUF Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 4000 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 90 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 60 producer = SOV } }