division_template = { name = "Brigada e Këmbësorisë" division_names_group = ALB_INF_02 regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Arty_Bat = { x = 1 y = 0 } } } division_template = { name = "Brigadën e Mekanizuar" division_names_group = ALB_INF_02 regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Batalioni i Komando" division_names_group = ALB_SPEC_01 regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } #According to Wikipedia, 5 "Divisions" (most likely brigade in size actually) units = { division = { #name = "Batalioni i Operacioneve Speciale" division_name = { is_name_ordered = yes name_order = 2 } location = 9914 division_template = "Batalioni i Komando" start_experience_factor = 0.7 start_equipment_factor = 0.01 } division = { #name = "1. Brigada e Këmbësorisë" division_name = { is_name_ordered = yes name_order = 1 } location = 9914 division_template = "Brigada e Këmbësorisë" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { #name = "2. Brigada e Këmbësorisë" division_name = { is_name_ordered = yes name_order = 2 } location = 9780 division_template = "Brigada e Këmbësorisë" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { #name = "3. Brigada e Këmbësorisë" division_name = { is_name_ordered = yes name_order = 3 } location = 3884 division_template = "Brigada e Këmbësorisë" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { #name = "4. Brigada e Këmbësorisë" division_name = { is_name_ordered = yes name_order = 4 } location = 914 division_template = "Brigada e Këmbësorisë" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { #name = "5. Brigada e Këmbësorisë" division_name = { is_name_ordered = yes name_order = 5 } location = 9875 division_template = "Brigadën e Mekanizuar" start_experience_factor = 0.4 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = MBT_1 #Type 59 amount = 100 producer = CHI } add_equipment_to_stockpile = { type = Rec_tank_0 #Type 62 amount = 35 producer = CHI } add_equipment_to_stockpile = { type = APC_1 #Type 63 amount = 103 producer = CHI } add_equipment_to_stockpile = { type = artillery_0 #M-1931 amount = 425 producer = NKO } add_equipment_to_stockpile = { type = infantry_weapons_1 # amount = 4000 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 # amount = 150 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 # amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 # amount = 84 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 # amount = 660 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 # amount = 720 producer = SOV } }