instant_effect = { add_equipment_to_stockpile = { type = AS_Fighter1 #MiG-25 #version_name = "MiG-25 Foxbat" amount = 13 producer = SOV } add_equipment_to_stockpile = { type = MR_Fighter1 #MiG-23B #version_name = "MiG-23B Flogger" amount = 30 producer = SOV } add_equipment_to_stockpile = { type = MR_Fighter1 #MiG-21MF #version_name = "MiG-21MF Fishbed" amount = 43 producer = SOV } add_equipment_to_stockpile = { type = MR_Fighter2 #MiG-29C amount = 32 producer = SOV } add_equipment_to_stockpile = { type = Strike_fighter1 #MiG-23F #version_name = "MiG-23F Flogger" amount = 28 producer = SOV } add_equipment_to_stockpile = { type = Strike_fighter2 #Su-24 amount = 28 producer = SOV } }