division_template = { name = "Motoatici Briqadasi (ÖÖA)" #Motor Rifle Brigade with SPART (after Soviet Motor Rifle Regiment model) division_names_group = AZE_MECHANIZED_DIVISIONS regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } Hvy_Mot_Inf_Bat = { x = 1 y = 0 } Hvy_Mot_Inf_Bat = { x = 1 y = 1 } Hvy_Mot_Inf_Bat = { x = 1 y = 2 } Arty_Bat = { x = 2 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } armor_Comp = { x = 1 y = 0 } } support = { combat_service_support_company = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } } } division_template = { name = "Motoatici Briqadasi (A)" #Motor Rifle Brigade with ART (after Soviet Motor Rifle Regiment model) division_names_group = AZE_MECHANIZED_DIVISIONS regiments = { Hvy_Mot_Inf_Bat = { x = 0 y = 0 } Hvy_Mot_Inf_Bat = { x = 0 y = 1 } Hvy_Mot_Inf_Bat = { x = 0 y = 2 } Hvy_Mot_Inf_Bat = { x = 1 y = 0 } Hvy_Mot_Inf_Bat = { x = 1 y = 1 } Hvy_Mot_Inf_Bat = { x = 1 y = 2 } Arty_Bat = { x = 2 y = 0 } } regimental_support = { armor_Comp = { x = 0 y = 0 } Mot_Recce_Comp = { x = 0 y = 1 } armor_Comp = { x = 1 y = 0 } } support = { combat_service_support_company = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } } } division_template = { name = "Tanklar Briqadasi" priority = 0 regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } armor_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } armor_Bat = { x = 2 y = 1 } } regimental_support = { SP_Arty_Battery = { x = 0 y = 0 } armor_Recce_Comp = { x = 0 y = 1 } SP_Arty_Battery = { x = 1 y = 0 } armor_Recce_Comp = { x = 1 y = 1 } SP_Arty_Battery = { x = 2 y = 0 } } support = { combat_service_support_company = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } communications_company = { x = 0 y = 4 } } } division_template = { name = "Artilleriya Briqadasi" priority = 0 regiments = { SP_Arty_Bat = { x = 0 y = 0 } SP_Arty_Bat = { x = 0 y = 1 } SP_R_Arty_Bat = { x = 0 y = 2 } } regimental_support = { } support = { combat_service_support_company = { x = 0 y = 0 } SP_Arty_Battery = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } communications_company = { x = 0 y = 4 } } } units = { division = { name = "Tanklar Briqadasi" location = 13919 #Mingechevir division_template = "Tanklar Briqadasi" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { medium_tank_chassis_1 = { amount = 20 owner = AZE creator = SOV version_name = "T-72B" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "Artilleriya Briqadasi" location = 7661 #Baku division_template = "Artilleriya Briqadasi" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } #1st Corps division = { name = "701-ci Motoatıcı Briqadası" location = 11645 #Evlax division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "708-ci Motoatıcı Briqadası" location = 11645 #Evlax division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "130-ci Motoatıcı Briqadası" location = 11645 #Evlax division_template = "Motoatici Briqadasi (A)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } #2nd Corps division = { name = "2-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "4-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "6-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "8-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (A)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "13-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "14-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "18-ci Motoatıcı Briqadası" location = 11704 #Pirekeshkul division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } #3rd Corps division = { name = "7-ci Motoatıcı Briqadası" location = 1539 #Shamkir division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "11-ci Motoatıcı Briqadası" location = 1539 #Shamkir division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "12-ci Motoatıcı Briqadası" location = 1539 #Shamkir division_template = "Motoatici Briqadasi (A)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "16-ci Motoatıcı Briqadası" location = 7661 #Baku division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "19-ci Motoatıcı Briqadası" location = 7661 #Baku division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "20-ci Motoatıcı Briqadası" location = 7661 #Baku division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } #4th Corps division = { name = "41-ci Motoatıcı Briqadası" location = 7661 #Baku division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "42-ci Motoatıcı Briqadası" location = 7661 #Baku division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "43-ci Motoatıcı Briqadası" location = 7661 #Baku division_template = "Motoatici Briqadasi (A)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } #5th Corps division = { name = "51-ci Motoatıcı Briqadası" location = 13919 #Mingechevir division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "52-ci Motoatıcı Briqadası" location = 13919 #Mingechevir division_template = "Motoatici Briqadasi (ÖÖA)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } division = { name = "53-ci Motoatıcı Briqadası" location = 13919 #Mingechevir division_template = "Motoatici Briqadasi (A)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = AZE creator = SOV } } force_equipment_variants = { heavy_util_vehicle_1 = { amount = 100 owner = AZE creator = SOV version_name = "ZIL-131" } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = AZE creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = AZE creator = SOV version_name = "ZU-23-2" } } } } instant_effect = { add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72A" producer = SOV amount = 100 } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" producer = SOV amount = 103 } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_2 variant_name = "BMP-3" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 41 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 44 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMD-1" amount = 28 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-80" amount = 15 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 38 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 30 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "MT-LB" amount = 393 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-D" amount = 11 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 88 producer = SOV variant_name = "BRDM-2" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRM-1K" amount = 21 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 producer = SOV variant_name = "BM-21 Grad" amount = 53 } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 producer = SOV variant_name = "2S1 Gvozdika" amount = 12 } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 producer = SOV variant_name = "2S9 Nona" amount = 26 } add_equipment_to_stockpile = { type = artillery_0 amount = 94 producer = SOV variant_name = "D-30" } add_equipment_to_stockpile = { type = artillery_0 amount = 30 producer = SOV variant_name = "D-20" } add_equipment_to_stockpile = { type = artillery_1 amount = 22 producer = SOV variant_name = "2A36" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 80 producer = SOV variant_name = "9K33 Osa" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_1 amount = 54 producer = SOV variant_name = "9K35 Strela-10" } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 300 variant_name = "9K32 Strela-2" producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 20 variant_name = "S-60" producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 60 variant_name = "ZU-23-2" producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #Igla-S amount = 650 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 50 variant_name = "9M113 Konkurs" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 300 variant_name = "9K111 Fagot" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 1300 variant_name = "RPG-7" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 18 variant_name = "9M14 Malyutka" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 400 variant_name = "SPG-9" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 55 variant_name = "T-12" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 12 variant_name = "D-44" producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Konkurs amount = 400 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 1600 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 20000 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_2 variant_name = "AKM" amount = 4000 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "Type 56" producer = CHI amount = 8000 } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 3000 producer = ROM } add_equipment_to_stockpile = { type = infantry_weapons_3 #AK-74M licensed amount = 3500 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 1700 producer = AZE } add_equipment_to_stockpile = { type = util_vehicle_1 producer = SOV amount = 150 } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "GAZ-66" producer = SOV amount = 350 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" producer = SOV amount = 350 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "Ural-375D" producer = SOV amount = 500 } add_equipment_to_stockpile = { type = util_vehicle_2 producer = SOV amount = 350 } add_equipment_to_stockpile = { type = heavy_util_vehicle_2 variant_name = "Ural-4320" producer = SOV amount = 550 } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 15 producer = SOV variant_name = "Mi-24V" } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 3 producer = SOV variant_name = "Mi-24" } }