division_template = { name = "Brigade d'Infanterie" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Régiment Aéroporté" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } } priority = 2 } units = { division = { name = "1ère Brigade d'Infanterie" location = 10836 # division_template = "Brigade d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2ème Brigade d'Infanterie" location = 7983 # division_template = "Brigade d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 #AK-47 amount = 1200 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 #G3 amount = 200 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_2 #SIG SG 540 amount = 200 producer = SWI } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_1 amount = 24 producer = BRA variant_name = "EE-9 Cascavel" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 19 producer = FRA variant_name = "Panhard AML 60" } add_equipment_to_stockpile = { type = APC_1 #Panhard M3 amount = 13 producer = FRA } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 30 producer = ENG variant_name = "Ferret" } add_equipment_to_stockpile = { type = artillery_0 #M101 #version_name = "M101" amount = 8 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_0 #Strelas amount = 30 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-17 amount = 3 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 250 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 50 producer = SOV } }