division_template = { name = "Brig. Operacoes Especiais" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Brigada Inf. Para-quedista" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 0 y = 2 } Arty_Bat = { x = 2 y = 0 } SP_AA_Bat = { x = 1 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Brigada Inf. Motorizada" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mot_Inf_Bat = { x = 3 y = 0 } Arty_Bat = { x = 1 y = 0 } Mot_Inf_Bat = { x = 2 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Brigada de Infantaria de Selva" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } Arty_Bat = { x = 1 y = 1 } } } division_template = { name = "Comando Aviacao Exercito" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 0 y = 2 } L_Air_Inf_Bat = { x = 1 y = 0 } } } division_template = { name = "Brigada Inf. Leve" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } Arty_Bat = { x = 2 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Brigada Inf. Leve (Aeromovel)" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 0 y = 2 } Mech_Air_Inf_Bat = { x = 1 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Brig. Infantaria Mec." regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 2 y = 0 } Arm_Inf_Bat = { x = 2 y = 1 } Mech_Inf_Bat = { x = 1 y = 0 } Arty_Bat = { x = 1 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Brig. Cavalaria Blindada" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 4 y = 0 } Mech_Inf_Bat = { x = 3 y = 2 } Mech_Inf_Bat = { x = 3 y = 1 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } SP_Arty_Bat = { x = 2 y = 0 } Mech_Inf_Bat = { x = 3 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } } } units = { ###### SPECIAL FORCES division = { name = "Brigada Inf. Para-quedista" location = 10980 division_template = "Brigada Inf. Para-quedista" start_experience_factor = 0.7 start_equipment_factor = 0.01 } division = { name = "Comando Aviacao Exercito" location = 10432 division_template = "Comando Aviacao Exercito" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "Brig. Operacoes Especiais" location = 920 division_template = "Brig. Operacoes Especiais" start_experience_factor = 0.7 start_equipment_factor = 0.01 } ###### Jungle Bois division = { name = "1 Brigada Infantaria Selva" location = 5214 division_template = "Brigada de Infantaria de Selva" start_experience_factor = 0.6 start_equipment_factor = 0.01 } division = { name = "2 Brigada Infantaria Selva" location = 12919 division_template = "Brigada de Infantaria de Selva" start_experience_factor = 0.6 start_equipment_factor = 0.01 } division = { name = "16 Brigada Infantaria Selva" location = 6651 division_template = "Brigada de Infantaria de Selva" start_experience_factor = 0.6 start_equipment_factor = 0.01 } division = { name = "17 Brigada Infantaria Selva" location = 12939 division_template = "Brigada de Infantaria de Selva" start_experience_factor = 0.6 start_equipment_factor = 0.01 } division = { name = "23 Brigada Infantaria Selva" location = 4095 division_template = "Brigada de Infantaria de Selva" start_experience_factor = 0.6 start_equipment_factor = 0.01 } division = { name = "18 Brig. Inf. de Fronteira" location = 8189 division_template = "Brigada de Infantaria de Selva" start_experience_factor = 0.5 start_equipment_factor = 0.01 } ###### Motorized forces 3 7 8 9 10 13 14 division = { name = "3 Brig. Inf. Motorizada" location = 903 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "7 Brig. Inf. Motorizada" location = 10933 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "8 Brig. Inf. Motorizada" location = 4436 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "9 Brig. Inf. Motorizada" location = 10980 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "10 Brig. Inf. Motorizada" location = 5168 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "13 Brig. Inf. Motorizada" location = 2111 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "14 Brig. Inf. Motorizada" location = 10405 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } ###### Light Infantry division = { name = "11 Brig. Inf. Leve" location = 10360 division_template = "Brigada Inf. Leve" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "12 Brig. Inf. Leve (Aeromovel)" location = 10432 division_template = "Brigada Inf. Leve (Aeromovel)" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "4 Brigada Inf. Leve (Monthana)" location = 12334 division_template = "Brigada Inf. Motorizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } ###### Mechanized cavalry division = { name = "1 Brig. Infantaria Mec." location = 7581 division_template = "Brig. Infantaria Mec." start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "2 Brig. Infantaria Mec." location = 4575 division_template = "Brig. Infantaria Mec." start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = " 3 Brig. Infantaria Mec." location = 4604 division_template = "Brig. Infantaria Mec." start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "4 Brig. Infantaria Mec." location = 8224 division_template = "Brig. Infantaria Mec." start_experience_factor = 0.5 start_equipment_factor = 0.01 } ###### Armoured Cavalary division = { ## Armored cav name = "5 Brig. Cavalaria Blindada" location = 8239 division_template = "Brig. Cavalaria Blindada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "6 Brig. Cavalaria Blindada" location = 1598 division_template = "Brig. Cavalaria Blindada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } } instant_effect = { ######### INFANTRY EQUIPMENT add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 3700 producer = BRA } add_equipment_to_stockpile = { type = infantry_weapons_1 #M964 FAL amount = 31500 producer = BRA } add_equipment_to_stockpile = { type = infantry_weapons_2 #MD-2 amount = 3500 #Actual number produced unknown, forms minority of equipment in service producer = BRA } add_equipment_to_stockpile = { type = Anti_Air_1 #Igla amount = 1500 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #RBS 70 amount = 50 producer = SWE } add_equipment_to_stockpile = { type = Anti_tank_1 #Eryx amount = 600 producer = CAN } add_equipment_to_stockpile = { type = Anti_tank_0 #MILAN amount = 800 producer = FRA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 500 producer = FRA } add_equipment_to_stockpile = { type = Anti_tank_0 #EE-3 Jararaca amount = 2 producer = BRA } add_equipment_to_stockpile = { type = Anti_tank_1 #EE-18 Sucurí amount = 2 producer = BRA } ######## Vehicles add_equipment_to_stockpile = { type = util_vehicle_1 #Assorted Willys MB & M151s amount = 350 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_1 #Assorted Brazilian Trucks amount = 1250 producer = BRA } add_equipment_to_stockpile = { type = util_vehicle_2 #Land Rover Defenders amount = 941 producer = ENG } add_equipment_to_stockpile = { type = util_vehicle_2 #JPX Montez & Toyota Bandeirantes amount = 1520 producer = BRA } ######## TANKS add_equipment_to_stockpile = { type = MBT_2 #Leopard 1A1BE #version_name = "Leopard 1A1" amount = 87 producer = GER } add_equipment_to_stockpile = { type = MBT_1 #M60A3#TTS #version_name = "M60A3" amount = 91 producer = USA } ######## RECON add_equipment_to_stockpile = { type = Rec_tank_0 #M41C amount = 286 producer = USA } add_equipment_to_stockpile = { type = Rec_tank_0 #EE-9 Cascavel amount = 409 producer = BRA } ######### APC add_equipment_to_stockpile = { type = APC_2 #M113 amount = 584 producer = USA } add_equipment_to_stockpile = { type = APC_2 #EE-11 Urutu amount = 219 producer = BRA } ########### ARTILLERY add_equipment_to_stockpile = { type = artillery_0 #M101#M102 amount = 319 producer = USA } add_equipment_to_stockpile = { type = artillery_1 #L118 Light Gun amount = 22 producer = ENG } add_equipment_to_stockpile = { type = artillery_0 #M114 #version_name = "M114" amount = 92 producer = USA } add_equipment_to_stockpile = { type = SP_arty_0 #M7#108 #version_name = "M108" amount = 72 producer = USA } add_equipment_to_stockpile = { type = SP_R_arty_1 #ASTROS II Mk3 amount = 16 producer = BRA } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #Gepard 1A2 amount = 38 producer = GER } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #Roland II amount = 4 producer = GER } # Helis add_equipment_to_stockpile = { ## Super Lynx type = attack_helicopter_2 producer = ENG amount = 14 } add_equipment_to_stockpile = { ## AS550 Esquilo II type = attack_helicopter_1 producer = BRA amount = 16 } add_equipment_to_stockpile = { ## AS565 Panther type = attack_helicopter_2 producer = BRA amount = 36 } add_equipment_to_stockpile = { ## SA330 Puma type = transport_helicopter_1 producer = BRA amount = 12 } add_equipment_to_stockpile = { ## UH60 Blackhawk type = transport_helicopter_3 producer = USA amount = 16 } }