division_template = { name = "Brigade d'Infanterie" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } SP_Arty_Battery = { x = 0 y = 1 } L_Engi_Comp = { x = 0 y = 2 } } } division_template = { name = "Bataillon des Troupes Aéroportées" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Bataillon Blindé de Reconnaissance" regiments = { L_arm_Bat = { x = 0 y = 0 } } } units = { division = { name = "1 Brigade d'Infanterie" location = 10831 # division_template = "Brigade d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2 Brigade d'Infanterie" location = 10831 # division_template = "Brigade d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Bataillon des Troupes Aéroportées" location = 10831 # division_template = "Bataillon des Troupes Aéroportées" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "3 Brigade d'Infanterie" location = 7978 # division_template = "Brigade d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4 Brigade d'Infanterie" location = 11423 # division_template = "Brigade d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 4000 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 400 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #Ferret amount = 8 producer = ENG } add_equipment_to_stockpile = { type = artillery_0 #m101 #version_name = "M101" amount = 16 producer = USA } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 20 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #TOW amount = 100 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 #MILAN amount = 225 producer = FRA } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 800 producer = CAM } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 120 producer = SOV } }