division_template = { name = "Regiment d'Infanterie" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } armor_Comp = { x = 1 y = 0 } } } division_template = { name = "Regiment de Défense Territoriale" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Garde Républicaine" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Ranger_Bat = { x = 1 y = 0 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } priority = 2 } units = { division = { name = "Regiment d'Infanterie" location = 12830 # division_template = "Regiment d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 100 owner = CAR creator = SOV version_name = "AKM" } } force_equipment_variants = { cnc_equipment_1 = { amount = 10 owner = CAR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = CAR creator = FRA } } } division = { name = "Regiment de Défense Territoriale" location = 12830 # division_template = "Regiment de Défense Territoriale" start_experience_factor = 0.1 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 100 owner = CAR creator = SOV version_name = "AKM" } } force_equipment_variants = { cnc_equipment_1 = { amount = 10 owner = CAR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = CAR creator = FRA } } } division = { name = "Garde Républicaine" location = 12830 # division_template = "Garde Républicaine" start_experience_factor = 0.1 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 100 owner = CAR creator = SOV version_name = "AKM" } } force_equipment_variants = { cnc_equipment_1 = { amount = 10 owner = CAR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = CAR creator = FRA } } } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 600 variant_name = "AKM" producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "SKS" producer = SOV amount = 100 } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = ROM } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = SER } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = CHI } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 50 producer = ISR } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 50 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 50 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 50 producer = FRA } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 50 producer = SWI } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = SAF } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = BEL } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = GER } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_0 variant_name = "BTR-152" amount = 4 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "VAB" amount = 10 producer = FRA } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 10 producer = ENG variant_name = "Ferret" } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 4 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "RPG-7" amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 14 variant_name = "M40" producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 variant_name = "AS350B Ecureuil" amount = 1 producer = FRA } add_equipment_to_stockpile = { type = transport_helicopter_1 variant_name = "Aérospatiale SE.3130 Alouette II" amount = 1 producer = FRA } }