division_template = { name = "Brigada Natsionalnoi Gvardiy" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } Militia_Bat = { x = 0 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Checheneskie Modzhakhedi" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Borz Regiment" regiments = { Special_Forces = { x = 0 y = 0 } } support = { L_Ranger_Recce_Comp = { x = 0 y = 0 } } priority = 2 } units = { division = { name = "1-ya Brigada Nachionalnoi Gvardiy" location = 3672 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "2-ya Brigada Nachionalnoi Gvardiy" location = 3672 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "3-ya Brigada Nachionalnoi Gvardiy" location = 683 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "4-ya Brigada Nachionalnoi Gvardiy" location = 683 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "5-ya Brigada Nachionalnoi Gvardiy" location = 666 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "6-ya Brigada Nachionalnoi Gvardiy" location = 666 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "15-ya Brigada Nachionalnoi Gvardiy" location = 683 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.6 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "7-ya Brigada Nachionalnoi Gvardiy" location = 666 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "8-ya Brigada Nachionalnoi Gvardiy" location = 666 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "9-ya Brigada Nachionalnoi Gvardiy" location = 666 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "10-ya Brigada Nachionalnoi Gvardiy" location = 683 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "11-ya Brigada Nachionalnoi Gvardiy" location = 3672 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 400 owner = CHE creator = SOV } } } division = { name = "12-ya Brigada Nachionalnoi Gvardiy" location = 3672 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 500 owner = CHE creator = SOV } } } division = { name = "13-ya Brigada Nachionalnoi Gvardiy" location = 3672 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 500 owner = CHE creator = SOV } } } division = { name = "14-ya Brigada Nachionalnoi Gvardiy" location = 3672 # division_template = "Brigada Natsionalnoi Gvardiy" start_experience_factor = 0.4 start_equipment_factor = 0.01 force_equipment_variants = { cnc_equipment_1 = { amount = 60 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 22 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 36 owner = CHE creator = SOV } } force_equipment_variants = { artillery_0 = { amount = 6 owner = CHE creator = SOV version_name = "D-30" } } force_equipment_variants = { infantry_weapons_2 = { amount = 500 owner = CHE creator = SOV } } } division = { name = "Ibn Al-Khattab Modzhakhedi" location = 3672 # division_template = "Checheneskie Modzhakhedi" start_experience_factor = 0.6 start_equipment_factor = 0.01 force_equipment_variants = { medium_tank_chassis_0 = { amount = 3 owner = CHE creator = SOV version_name = "T-62" } } force_equipment_variants = { medium_tank_amphibious_chassis_1 = { amount = 4 owner = CHE creator = SOV version_name = "BTR-60" } } force_equipment_variants = { cnc_equipment_1 = { amount = 76 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_0 = { amount = 11 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 16 owner = CHE creator = SOV } } force_equipment_variants = { infantry_weapons_2 = { amount = 150 owner = CHE creator = SOV } } } division = { name = "Borz Regiment" location = 3672 # division_template = "Borz Regiment" start_experience_factor = 0.6 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 333 owner = CHE creator = ARM } } force_equipment_variants = { cnc_equipment_2 = { amount = 40 owner = CHE creator = SOV } } force_equipment_variants = { Anti_Air_1 = { amount = 10 owner = CHE creator = SOV } } force_equipment_variants = { Anti_tank_1 = { amount = 16 owner = CHE creator = SOV } } } } instant_effect = { #add_equipment_to_stockpile = { # type = infantry_weapons_2 # # amount = 12 000 # producer = SOV #} add_equipment_to_stockpile = { type = infantry_weapons_1 # amount = 9000 variant_name = "AKM" producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 200 producer = HUN } add_equipment_to_stockpile = { type = infantry_weapons_3 amount = 400 producer = ROM } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 100 producer = ROM } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 100 producer = ROM } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 20 producer = BUL } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "Type-56" amount = 100 producer = CHI } add_equipment_to_stockpile = { type = infantry_weapons_4 variant_name = "AK-74M" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "SKS" producer = SOV amount = 800 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "Mosin" producer = SOV amount = 1200 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "PPSH" producer = SOV amount = 1000 } add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 20 producer = USA } add_equipment_to_stockpile = { type = cnc_equipment_1 # amount = 0 #all deployed producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 # amount = 50 producer = USA } add_equipment_to_stockpile = { type = cnc_equipment_1 # amount = 50 producer = ARM } add_equipment_to_stockpile = { type = cnc_equipment_1 # amount = 50 producer = GEO } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 0 #all deployed producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 10 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_0 # amount = 0 #all deployed producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 variant_name = "9M113 Konkurs" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72B obr.1989" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72B" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72A" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 30 producer = SOV } #add_equipment_to_stockpile = { # type = artillery_0 # variant_name = "D-30" # amount = 90 # producer = SOV #} add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "MT-LB" amount = 3 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRDM-2" amount = 4 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 4 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 2 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 producer = SOV amount = 100 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "Ural-375D" producer = SOV amount = 10 } add_equipment_to_stockpile = { type = util_vehicle_2 producer = SOV amount = 60 } add_equipment_production = { equipment = { type = infantry_weapons_3 creator = "CHE" } requested_factories = 1 } }