division_template = { name = "Tank Division" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } armor_Bat = { x = 1 y = 2 } armor_Bat = { x = 3 y = 0 } SP_Arty_Bat = { x = 2 y = 0 } SP_AA_Bat = { x = 2 y = 1 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Mechanized Infantry Division" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } Arm_Inf_Bat = { x = 1 y = 2 } Mot_Inf_Bat = { x = 2 y = 0 } Mot_Inf_Bat = { x = 2 y = 1 } Mot_Inf_Bat = { x = 2 y = 2 } SP_Arty_Bat = { x = 3 y = 0 } SP_AA_Bat = { x = 3 y = 1 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Infantry Division" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 2 y = 0 } Arty_Bat = { x = 2 y = 0 } } } division_template = { name = "Spetsnaz Brigade" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } Special_Forces = { x = 1 y = 0 } } priority = 2 } units = { division = { name = "FAR Tank Division" location = 7622 # division_template = "Tank Division" start_experience_factor = 0.4 start_equipment_factor = 0.02 } division = { name = "FAR Mechanized Infantry Division" location = 12347 # division_template = "Mechanized Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "FAR 2nd Mechanized Infantry Division" location = 9603 # division_template = "Mechanized Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "1st FAR Infantry Division" location = 7622 # division_template = "Infantry Division" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2nd FAR Infantry Division" location = 9613 # division_template = "Infantry Division" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "3rd FAR Infantry Division" location = 7451 # division_template = "Infantry Division" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "4th FAR Infantry Division" location = 10374 # division_template = "Infantry Division" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Black Wasps" location = 4476 # division_template = "Infantry Division" start_experience_factor = 0.3 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 # amount = 14500 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 # amount = 1800 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 600 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #T-62 #version_name = "T-62" amount = 300 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #PT-76 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-60 amount = 700 producer = SOV } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 400 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S3 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S1 #version_name = "2S1 Gvozdika" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 #Malyutka amount = 600 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #Fagot amount = 600 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 amount = 300 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 #SA-7 amount = 250 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #SA-16 Gimlet amount = 250 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #Shilka #version_name = "ZSU-23-4 Shilka" amount = 45 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-8 Osa amount = 15 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-9 Gaskin #version_name = "SA-9 Strela-1" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #SA-13 Gopher #version_name = "9K35 Strela-10" amount = 10 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 600 producer = SOV } }