division_template = { name = "Liwa Mechaniqui" #Mechanised Brigade regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } } } division_template = { name = "Firqa Commandos" #Commando Division regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } Special_Forces = { x = 1 y = 0 } Special_Forces = { x = 1 y = 1 } Special_Forces = { x = 1 y = 2 } Special_Forces = { x = 2 y = 0 } Special_Forces = { x = 2 y = 1 } Special_Forces = { x = 2 y = 2 } } priority = 2 } division_template = { name = "Firqa Mushat" #Infantry Division regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } L_Inf_Bat = { x = 2 y = 0 } L_Inf_Bat = { x = 2 y = 1 } L_Inf_Bat = { x = 2 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } } } units = { division = { name = "Liwa Mechaniqui" location = 81 # division_template = "Liwa Mechaniqui" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Firqa Commandos" location = 81 # division_template = "Firqa Commandos" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "1. Firqa Mushat" location = 12766 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2. Firqa Mushat" location = 8043 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3. Firqa Mushat" location = 70 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4. Firqa Mushat" location = 12723 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "5. Firqa Mushat" location = 81 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "6. Firqa Mushat" location = 12766 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "7. Firqa Mushat" location = 8043 # division_template = "Firqa Mushat" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 #AKM amount = 12100 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 #VZ. 58 amount = 1820 producer = CZE } add_equipment_to_stockpile = { type = infantry_weapons_2 #M16 amount = 1820 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_3 #M16 amount = 350 producer = ISR } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 2000 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_2 #Kornet amount = 80 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_2 #TOW amount = 100 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_1 #Igla amount = 700 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 # amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 80 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 50 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 100 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-17 amount = 2 producer = SOV } }