division_template = { name = "K'veit'i Brigada" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } SP_Arty_Bat = { x = 2 y = 0 } } regimental_support = { armor_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } } } division_template = { name = "Mek'anizebuli Brigada" regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } SP_Arty_Bat = { x = 1 y = 0 } } regimental_support = { attack_helo_comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } } division_template = { name = "Msubuk'i K'veit'i Batalioni" regiments = { L_Inf_Bat = { x = 0 y = 0 } } } division_template = { name = "Spets'ialuri Operats'iebis Jgup'i" regiments = { Special_Forces = { x = 0 y = 0 } } priority = 2 } units = { #Operational Command East division = { name = "1 K'veit'i Brigada" location = 1599 #Tbilisi division_template = "K'veit'i Brigada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "4 Mek'anizebuli Brigada" location = 4534 #Vaziani division_template = "Mek'anizebuli Brigada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "5 K'veit'i Brigada" location = 1164 #? division_template = "K'veit'i Brigada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } #Operational Command West division = { name = "2 K'veit'i Brigada" location = 772 #Senaki division_template = "K'veit'i Brigada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "3 K'veit'i Brigada 'Mamlekebi'" location = 3658 #Kutaisi division_template = "K'veit'i Brigada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "Ts'alkeuli Msubuk'i K'veit'i Batalioni" location = 3653 #Batumi division_template = "Msubuk'i K'veit'i Batalioni" start_experience_factor = 0.4 start_equipment_factor = 0.01 } #Special forces division = { name = "1 Spets'ialuri Operats'iebis Jgup'i" location = 1599 #Tbilisi division_template = "Spets'ialuri Operats'iebis Jgup'i" start_experience_factor = 0.7 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 4700 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_3 #AK-74M amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #Skif amount = 300 producer = UKR } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Konkurs amount = 100 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 228 producer = SOV } add_equipment_to_stockpile = { type = MBT_2 #T-72 SIM1 #version_name = "T-72 SIM-1" amount = 31 producer = SOV } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 amount = 29 producer = SOV } add_equipment_to_stockpile = { type = IFV_3 #BMP-2 amount = 47 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_5 #Didgori amount = 250 producer = GEO } add_equipment_to_stockpile = { type = APC_4 #Nurol Ejder amount = 90 producer = TUR } add_equipment_to_stockpile = { type = APC_4 #BTR-80 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = APC_3 #BTR-70 amount = 25 producer = SOV } add_equipment_to_stockpile = { type = APC_2 #MT-LB amount = 114 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_5 #Wolf Armoured Vehicle #version_name = "Wolf Armoured Vehicle" amount = 50 producer = ISR } add_equipment_to_stockpile = { type = util_vehicle_5 #Cougar #version_name = "Cougar" amount = 20 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_3 #Humvee amount = 110 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_4 #VBL amount = 20 producer = FRA } add_equipment_to_stockpile = { type = util_vehicle_4 #Otokar Cobra and Akrep amount = 550 producer = TUR } add_equipment_to_stockpile = { type = SP_R_arty_1 #LAR-160 amount = 47 producer = ISR } add_equipment_to_stockpile = { type = SP_R_arty_0 #RS-122 amount = 8 producer = GEO } add_equipment_to_stockpile = { type = SP_R_arty_0 #M63 Plamen amount = 12 producer = SER } add_equipment_to_stockpile = { type = SP_R_arty_1 #RM-70 amount = 48 producer = CZE } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 120 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_1 #2S19 Msta amount = 3 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_1 #SPGH Dana amount = 47 producer = CZE } add_equipment_to_stockpile = { type = SP_arty_0 #2S3 Akatsiya amount = 26 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S1 Gvozdika #version_name = "2S1 Gvozdika" amount = 30 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S7 Pion #version_name = "2S7 Pion" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 120 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 #Strela amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #Igla amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #Grom amount = 50 producer = POL } add_equipment_to_stockpile = { type = SP_Anti_Air_2 #Spyder SAM amount = 10 producer = ISR } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #SA-13 Strela-10 #version_name = "9K35 Strela-10" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #Buk M1 amount = 15 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-8 Osa amount = 18 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #Shilka #version_name = "ZSU-23-4 Shilka" amount = 35 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_3 amount = 700 producer = SOV } add_equipment_to_stockpile = { type = attack_helicopter_1 #Mi-24 amount = 8 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-8 amount = 20 producer = SOV } }