division_template = { name = "K'veit'i Brigada (Lezheri)" division_names_group = GEO_ARMY_BRIGADES regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mot_Inf_Bat = { x = 1 y = 0 } Mot_Inf_Bat = { x = 1 y = 1 } Mot_Inf_Bat = { x = 1 y = 2 } Mot_Inf_Bat = { x = 2 y = 0 } Mot_Inf_Bat = { x = 2 y = 1 } Mot_Inf_Bat = { x = 2 y = 2 } armor_Bat = { x = 3 y = 0 } armor_Bat = { x = 3 y = 0 } Arty_Bat = { x = 4 y = 0 } } regimental_support = { Mot_Recce_Comp = { x = 0 y = 0 } Mot_Recce_Comp = { x = 1 y = 0 } Mot_Recce_Comp = { x = 2 y = 0 } armor_Recce_Comp = { x = 3 y = 0 } } support = { combat_service_support_company = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } communications_company = { x = 0 y = 4 } } } division_template = { name = "K'veit'i Brigada" division_names_group = GEO_ARMY_BRIGADES regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } Arm_Inf_Bat = { x = 1 y = 0 } Arm_Inf_Bat = { x = 1 y = 1 } Arm_Inf_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } armor_Bat = { x = 2 y = 1 } Arty_Bat = { x = 3 y = 0 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } Mech_Recce_Comp = { x = 1 y = 0 } } support = { combat_service_support_company = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } communications_company = { x = 0 y = 4 } } } division_template = { name = "Op’erat’iuli Brigada" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mot_Inf_Bat = { x = 1 y = 0 } Mot_Inf_Bat = { x = 1 y = 1 } Mot_Inf_Bat = { x = 1 y = 2 } Arty_Bat = { x = 2 y = 0 } } regimental_support = { Mot_Recce_Comp = { x = 0 y = 0 } Mot_Recce_Comp = { x = 0 y = 1 } } support = { combat_service_support_company = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } communications_company = { x = 0 y = 4 } } } division_template = { name = "Art’ileria Brigada" priority = 0 regiments = { Arty_Bat = { x = 0 y = 0 } Arty_Bat = { x = 0 y = 1 } SP_R_Arty_Bat = { x = 1 y = 0 } SP_Arty_Bat = { x = 1 y = 1 } } support = { combat_service_support_company = { x = 0 y = 0 } SP_Arty_Battery = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } combat_maintenance_company = { x = 0 y = 3 } communications_company = { x = 0 y = 4 } } } division_template = { name = "Msubuk'i K'veit'i Batalioni" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } } division_template = { name = "Spets'ialuri Operats'iebis Jgup'i" division_names_group = GEO_SPEC_FORCES_BRIGADES regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } } support = { combat_service_support_company = { x = 0 y = 0 } } priority = 2 } units = { #Operational Command East division = { name = "1 K'veit'i Brigada" location = 1599 #Tbilisi division_template = "K'veit'i Brigada (Lezheri)" start_experience_factor = 0.5 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 1000 owner = GEO creator = SOV } } force_equipment_variants = { cnc_equipment_2 = { amount = 100 owner = GEO creator = SOV } } force_equipment_variants = { util_vehicle_1 = { amount = 20 owner = GEO creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = GEO creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = GEO creator = SOV version_name = "ZU-23-2" } } force_equipment_variants = { artillery_0 = { amount = 18 owner = GEO creator = SOV version_name = "D-30" } } } #Operational Command West division = { name = "2 K'veit'i Brigada" location = 772 #Senaki division_template = "K'veit'i Brigada" start_experience_factor = 0.5 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 1000 owner = GEO creator = SOV } } force_equipment_variants = { cnc_equipment_2 = { amount = 100 owner = GEO creator = SOV } } force_equipment_variants = { util_vehicle_1 = { amount = 20 owner = GEO creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = GEO creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = GEO creator = SOV version_name = "ZU-23-2" } } force_equipment_variants = { artillery_0 = { amount = 18 owner = GEO creator = SOV version_name = "D-30" } } } division = { name = "1 Op’erat’iuli Brigada" location = 3658 #Kutaisi division_template = "Op’erat’iuli Brigada" start_experience_factor = 0.8 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 1000 owner = GEO creator = SOV } } force_equipment_variants = { cnc_equipment_2 = { amount = 100 owner = GEO creator = SOV } } force_equipment_variants = { util_vehicle_1 = { amount = 20 owner = GEO creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = GEO creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = GEO creator = SOV version_name = "ZU-23-2" } } force_equipment_variants = { artillery_0 = { amount = 18 owner = GEO creator = SOV version_name = "D-30" } } } division = { name = "Ts'alkeuli Msubuk'i K'veit'i Batalioni" location = 3653 #Batumi division_template = "Msubuk'i K'veit'i Batalioni" start_experience_factor = 0.5 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 1000 owner = GEO creator = SOV } } force_equipment_variants = { cnc_equipment_2 = { amount = 100 owner = GEO creator = SOV } } force_equipment_variants = { util_vehicle_1 = { amount = 20 owner = GEO creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = GEO creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = GEO creator = SOV version_name = "ZU-23-2" } } } division = { name = "Art’ileria Brigada" location = 6669 #Vaziani Military Base division_template = "Art’ileria Brigada" start_experience_factor = 0.5 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_1 = { amount = 10 owner = GEO creator = SOV } } force_equipment_variants = { cnc_equipment_2 = { amount = 100 owner = GEO creator = SOV } } force_equipment_variants = { util_vehicle_1 = { amount = 20 owner = GEO creator = SOV } } force_equipment_variants = { artillery_1 = { amount = 12 owner = GEO creator = SOV version_name = "2A65 Msta-B" } } } #Special forces division = { name = "1 Spets'ialuri Operats'iebis Jgup'i" location = 1599 #Tbilisi division_template = "Spets'ialuri Operats'iebis Jgup'i" start_experience_factor = 1 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 250 owner = GEO creator = SOV } } force_equipment_variants = { cnc_equipment_2 = { amount = 100 owner = GEO creator = SOV } } force_equipment_variants = { util_vehicle_1 = { amount = 20 owner = GEO creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = GEO creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = GEO creator = SOV version_name = "ZU-23-2" } } } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 5700 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_3 amount = 1000 producer = ROM } add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #Konkurs amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Konkurs amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 60 variant_name = "RPG-7" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 18 variant_name = "9M14 Malyutka" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 10 variant_name = "SPG-9" producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "GAZ-66" amount = 100 producer = SOV } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" amount = 150 producer = SOV } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "Ural-375D" amount = 250 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_2 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55AM2B" amount = 48 producer = CZE } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72M1" amount = 31 producer = CZE } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 13 producer = SOV variant_name = "BRM-1K" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRDM-2" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 68 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 13 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-80" amount = 18 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 3 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "MT-LB" amount = 72 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 16 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_2 variant_name = "2S19 Msta" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "2S3 Akatsiya" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "2S7 Pion" amount = 1 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-30" amount = 6 #54 deployed producer = SOV } add_equipment_to_stockpile = { type = artillery_1 variant_name = "2A36 Giatsint-B" amount = 3 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 60 producer = SOV variant_name = "9K32M Strela-2M" } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 150 producer = SOV variant_name = "ZU-23-2" } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 10 variant_name = "MT-12" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 10 variant_name = "D-44" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 1000 variant_name = "RPG-7" producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #Igla amount = 50 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_1 amount = 12 producer = SOV variant_name = "9K35 Strela-10" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 5 producer = SOV variant_name = "ZSU-23-4 Shilka" } add_equipment_to_stockpile = { type = cnc_equipment_3 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 600 producer = SOV } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 8 producer = SOV variant_name = "Mi-24V" } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 4 producer = SOV variant_name = "Mi-24P" } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-8 amount = 20 producer = SOV } }