division_template = { name = "Régiment Blindé" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } L_arm_Bat = { x = 0 y = 1 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Régiment d'Infanterie" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Bataillon des Forces Spéciales" regiments = { Special_Forces = { x = 0 y = 0 } } priority = 2 } units = { division = { name = "Régiment Blindé" location = 1909 #? division_template = "Régiment Blindé" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Bataillon des Forces Spéciales" location = 1909 #? division_template = "Bataillon des Forces Spéciales" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Bataillon Commando" location = 1909 #? division_template = "Bataillon des Forces Spéciales" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "1er Régiment d'Infanterie" location = 12858 #? division_template = "Régiment d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2éme Régiment d'Infanterie" location = 5039 #? division_template = "Régiment d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3éme Régiment d'Infanterie" location = 8008 #? division_template = "Régiment d'Infanterie" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 250 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 #AKM amount = 2000 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 8 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #BRDM-2 #version_name = "BRDM-2" amount = 29 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #Panhard AML #version_name = "Panhard AML" amount = 2 producer = FRA } add_equipment_to_stockpile = { type = Rec_tank_0 #PT-76 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-60 amount = 8 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-50 #version_name = "BTR-50" amount = 10 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 #Malyutka amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 #SA-7 amount = 75 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #AT-3 amount = 20 producer = SOV } }