###### Divison Templates ###### division_template = { name = "Revolutionary Guard Brigade" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 1 y = 0 } } regimental_support = { Mot_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Revolutionary Armored Brigade" regiments = { armor_Bat = { x = 0 y = 0 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } attack_helo_comp = { x = 0 y = 1 } } support = { SP_Arty_Battery = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } priority = 1 } division_template = { name = "Houthi Infantry Brigade" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } } priority = 1 } division_template = { name = "Houthi Fighter Brigade" regiments = { Mot_Militia_Bat = { x = 0 y = 0 } } priority = 1 } division_template = { name = "Militia" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 1 y = 0 } } priority = 1 } ###### Initial Deployment ###### units = { ### Revolutionary Forces ### division = { name = "1st Revolutionary Guard" location = 14548 #sada division_template = "Revolutionary Guard Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd Revolutionary Guard" location = 14548 #sada division_template = "Revolutionary Guard Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd Revolutionary Guard" location = 9217 #Sa'dah division_template = "Revolutionary Guard Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4th Revolutionary Guard" location = 9199 #north division_template = "Revolutionary Guard Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "5th Revolutionary Guard" location = 9199 #north division_template = "Revolutionary Guard Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st Revolutionary Armored Brigade" location = 14548 #sada division_template = "Revolutionary Armored Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd Revolutionary Armored Brigade" location = 14548 #sada division_template = "Revolutionary Armored Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd Revolutionary Armored Brigade" location = 10840 #Sana'a division_template = "Revolutionary Armored Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4th Revolutionary Armored Brigade" location = 14548 #sada division_template = "Revolutionary Armored Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } ### Houthi Forces ### division = { name = "Houthi Fighters" location = 14548 #sada division_template = "Houthi Fighter Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Fighters" location = 9217 #East of Sa'dah division_template = "Houthi Fighter Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Fighters" location = 14548 #sada division_template = "Houthi Fighter Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Fighters" location = 14548 #sada division_template = "Houthi Fighter Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 14548 #sada division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 9175 #North of Dali division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 14548 #sada division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 14548 #sada division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 9189 #North of Dali division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 10752 #Taiz division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Houthi Infantry" location = 10840 #Sana'a division_template = "Houthi Infantry Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } ### Militia ### division = { name = "1st Taiz Militia" location = 14548 #sada division_template = "Militia" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st Dali Militia" location = 14548 #sada division_template = "Militia" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st Sana'a Militia" location = 9147 #Dali division_template = "Militia" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st Al Hudaydah Militia" location = 14548 #sada division_template = "Militia" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st Sa'dah Militia" location = 14548 #sada division_template = "Militia" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 150 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 250 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 220 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 amount = 150 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 7000 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 200 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 1200 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #version_name = "2S1 Gvozdika" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #version_name = "ZSU-23-4 Shilka" amount = 100 producer = SOV } }