division_template = { name = "Lîwaya Tankê" #Armoured Brigade regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Lîwaya Pîyde Mekîneyî" #Mechanised Brigade regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } } support = { SP_Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Lîwaya Pîyde" #Infantry Brigade regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Lîwaya Hêzên Taybet" #Special Forces Brigade regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } } priority = 2 } division_template = { name = "Lîwaya IEK" #IEK Brigade regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Lîwaya Militan IEK" #Militia Brigade regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 0 y = 2 } Militia_Bat = { x = 1 y = 0 } Militia_Bat = { x = 1 y = 1 } } priority = 0 } units = { division = { name = "1. Lîwaya Islah" location = 14392 # division_template = "Lîwaya IEK" start_experience_factor = 0.25 force_equipment_variants = { infantry_weapons_1 = { owner = "PER" } } force_equipment_variants = { cnc_equipment_1 = { owner = "PER" } } force_equipment_variants = { Anti_tank_0 = { owner = "PER" } } force_equipment_variants = { Anti_Air_0 = { owner = "SOV" } } force_equipment_variants = { artillery_0 = { owner = "SOV" } } } division = { name = "2. Lîwaya Soran" location = 14392 # division_template = "Lîwaya IEK" start_experience_factor = 0.25 force_equipment_variants = { infantry_weapons_1 = { owner = "PER" } } force_equipment_variants = { cnc_equipment_1 = { owner = "PER" } } force_equipment_variants = { Anti_tank_0 = { owner = "PER" } } force_equipment_variants = { Anti_Air_0 = { owner = "SOV" } } force_equipment_variants = { artillery_0 = { owner = "SOV" } } } } instant_effect = { }