units = { ### Naval OOB ### fleet = { name = "Fleet Escort Force" #rename Fleet Surface Force in 2024 naval_base = 9998 task_force = { name = "Escort Flotilla 1" location = 9998 ship = { name = "JDS Chokai" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Kongo Class" } } } ship = { name = "JDS Kurama" definition = destroyer start_experience_factor = 0.50 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Shirane Class" } } } ship = { name = "JDS Tachikaze" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Tachikaze Class" } } } ship = { name = "JDS Sawakaze" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Tachikaze Class" } } } ship = { name = "JDS Inazuma" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Samidare" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Yamayuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Matsuyuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Setoyuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Sendai" definition = frigate start_experience_factor = 0.65 equipment = { frigate_hull_2 = { amount = 1 owner = JAP version_name = "Abukuma Class" } } } ship = { name = "JDS Chikuma" definition = frigate start_experience_factor = 0.65 equipment = { frigate_hull_2 = { amount = 1 owner = JAP version_name = "Abukuma Class" } } } ship = { name = "JDS Tone" definition = frigate start_experience_factor = 0.65 equipment = { frigate_hull_2 = { amount = 1 owner = JAP version_name = "Abukuma Class" } } } ship = { name = "JDS Yūbari" definition = corvette start_experience_factor = 0.65 equipment = { corvette_hull_2 = { amount = 1 owner = JAP version_name = "Yūbari Class" } } } ship = { name = "JDS Yūbetsu" definition = corvette start_experience_factor = 0.65 equipment = { corvette_hull_2 = { amount = 1 owner = JAP version_name = "Yūbari Class" } } } } task_force = { name = "Escort Flotilla 2" location = 1158 #Escort Squadron 2 ship = { name = "JDS Kongo" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Kongo Class" } } } ship = { name = "JDS Asakaze" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Tachikaze Class" } } } ship = { name = "JDS Murasame" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Harusame" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Yūgiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Amagiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Asagiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Yamagiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Asayuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Sawayuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } } task_force = { name = "Escort Flotilla 3" location = 1136 ship = { name = "JDS Myoko" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Kongo Class" } } } ship = { name = "JDS Haruna" definition = destroyer start_experience_factor = 0.50 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Haruna Class" } } } ship = { name = "JDS Hiei" definition = destroyer start_experience_factor = 0.50 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Haruna Class" } } } ship = { name = "JDS Ikazuchi" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Yudachi" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Kirisame" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Murasame Class" } } } ship = { name = "JDS Sawagiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Umigiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Hamayuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Isoyuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Haruyuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } } task_force = { name = "Escort Flotilla 4" location = 1092 ship = { name = "JDS Kirishima" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Kongo Class" } } } ship = { name = "JDS Hatakaze" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatakaze Class" } } } ship = { name = "JDS Shimakaze" definition = destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatakaze Class" } } } ship = { name = "JDS Shirane" definition = destroyer start_experience_factor = 0.50 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Shirane Class" } } } ship = { name = "JDS Hamagiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Setogiri" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_2 = { amount = 1 owner = JAP version_name = "Asagiri Class" } } } ship = { name = "JDS Hatsuyuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Shirayuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Mineyuki" definition = screen_destroyer start_experience_factor = 0.65 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Hatsuyuki Class" } } } ship = { name = "JDS Abukuma" definition = frigate start_experience_factor = 0.65 equipment = { frigate_hull_2 = { amount = 1 owner = JAP version_name = "Abukuma Class" } } } ship = { name = "JDS Jintsu" definition = frigate start_experience_factor = 0.65 equipment = { frigate_hull_2 = { amount = 1 owner = JAP version_name = "Abukuma Class" } } } ship = { name = "JDS Oyodo" definition = frigate start_experience_factor = 0.65 equipment = { frigate_hull_2 = { amount = 1 owner = JAP version_name = "Abukuma Class" } } } ship = { name = "JDS Ishikari" definition = corvette start_experience_factor = 0.65 equipment = { corvette_hull_2 = { amount = 1 owner = JAP version_name = "Ishikari Class" } } } } } fleet = { name = "Mine Warfare Force" naval_base = 9998 task_force = { name = "Minesweeper Squadron 1" location = 9998 ship = { name = "JDS Uraga" definition = corvette start_experience_factor = 0.65 equipment = { corvette_hull_2 = { amount = 1 owner = JAP version_name = "Uraga Class" } } } } task_force = { name = "Minesweeper Squadron 3" location = 1092 ship = { name = "JDS Bungo" definition = corvette start_experience_factor = 0.65 equipment = { corvette_hull_2 = { amount = 1 owner = JAP version_name = "Uraga Class" } } } } task_force = { name = "Landing Ship Squadron 1" location = 1092 ship = { name = "JDS Ōsumi" definition = helicopter_operator start_experience_factor = 0.65 equipment = { helicopter_operator_hull_2 = { amount = 1 owner = JAP version_name = "Osumi Class" } } } } } fleet = { name = "JMSDF Surface Fleet Reserves" naval_base = 9998 task_force = { name = "JMSDF Surface Fleet Reserves" location = 9998 ship = { name = "JDS Takatsuki" definition = screen_destroyer start_experience_factor = 0.25 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Takatsuki Class" } } } ship = { name = "JDS Kikuzuki" definition = screen_destroyer start_experience_factor = 0.25 equipment = { destroyer_hull_1 = { amount = 1 owner = JAP version_name = "Takatsuki Class" } } } ship = { name = "JDS Aokumo" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Yamagumo Class" } } } ship = { name = "JDS Akigumo" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Yamagumo Class" } } } ship = { name = "JDS Yūgumo" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Yamagumo Class" } } } ship = { name = "JDS Teshio" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Chikugo Class" } } } ship = { name = "JDS Yoshino" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Chikugo Class" } } } ship = { name = "JDS Kumano" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Chikugo Class" } } } ship = { name = "JDS Noshiro" definition = frigate start_experience_factor = 0.25 equipment = { frigate_hull_1 = { amount = 1 owner = JAP version_name = "Chikugo Class" } } } } } fleet = { name = "JMSDF Submarine Fleet" naval_base = 10444 task_force = { name = "JMSDF Submarine Fleet 1" location = 10444 ship = { name = "JDS Oyashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Oyashio Class" } } } ship = { name = "JDS Michishio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Oyashio Class" } } } ship = { name = "JDS Uzushio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Oyashio Class" } } } ship = { name = "JDS Harushio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } ship = { name = "JDS Natsushio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } ship = { name = "JDS Hayashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } ship = { name = "JDS Arashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } ship = { name = "JDS Wakashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } ship = { name = "JDS Fuyushio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } ship = { name = "JDS Asashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_3 = { amount = 1 owner = JAP version_name = "Harushio Class" } } } } task_force = { name = "JMSDF Submarine Fleet 2" location = 1092 ship = { name = "JDS Okishio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } ship = { name = "JDS Nadashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } ship = { name = "JDS Hamashio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } ship = { name = "JDS Akishio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } ship = { name = "JDS Takeshio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } ship = { name = "JDS Yukishio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } ship = { name = "JDS Sachishio" definition = attack_submarine start_experience_factor = 0.65 equipment = { attack_submarine_hull_2 = { amount = 1 owner = JAP version_name = "Yushio Class" } } } } } } instant_effect = { add_equipment_production = { equipment = { type = helicopter_operator_hull_2 creator = "JAP" version_name = "Osumi Class" } requested_factories = 2 progress = 0.95 efficiency = 100 amount = 1 } add_equipment_production = { equipment = { type = helicopter_operator_hull_2 creator = "JAP" version_name = "Osumi Class" } requested_factories = 2 progress = 0.50 efficiency = 100 amount = 1 } add_equipment_production = { equipment = { type = destroyer_hull_2 creator = "JAP" version_name = "Murasame Class" } requested_factories = 2 progress = 0.55 efficiency = 100 amount = 1 industrial_manufacturer = mio:JAP_mitsubishi_shipbuilding_naval_manufacturer } add_equipment_production = { equipment = { type = attack_submarine_hull_3 creator = "JAP" version_name = "Oyashio Class" } requested_factories = 2 progress = 0.80 efficiency = 100 amount = 2 industrial_manufacturer = mio:JAP_mitsubishi_shipbuilding_naval_manufacturer } add_equipment_production = { equipment = { type = attack_submarine_hull_3 creator = "JAP" version_name = "Oyashio Class" } requested_factories = 2 progress = 0.30 efficiency = 100 amount = 2 industrial_manufacturer = mio:JAP_kawasaki_shipbuilding_naval_manufacturer } add_equipment_production = { equipment = { type = attack_submarine_hull_3 creator = "JAP" version_name = "Oyashio Class" } requested_factories = 2 progress = 0.20 efficiency = 100 amount = 2 industrial_manufacturer = mio:JAP_mitsubishi_shipbuilding_naval_manufacturer } add_equipment_production = { equipment = { type = attack_submarine_hull_3 creator = "JAP" version_name = "Oyashio Class" } requested_factories = 2 progress = 0.10 efficiency = 100 amount = 2 industrial_manufacturer = mio:JAP_kawasaki_shipbuilding_naval_manufacturer } # add_equipment_production = { # equipment = { # type = corvette_hull_2 # creator = "JAP" # version_name = "Sugashima Class" # } # requested_factories = 2 ## progress = 0.90 # efficiency = 100 # amount = 7 # } }