division_template = { name = "Firqa Mouda'ra" #Armoured Division regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } armor_Bat = { x = 1 y = 2 } Mech_Inf_Bat = { x = 2 y = 0 } Mech_Inf_Bat = { x = 2 y = 1 } Mech_Inf_Bat = { x = 2 y = 2 } SP_Arty_Bat = { x = 3 y = 0 } SP_Arty_Bat = { x = 3 y = 1 } SP_AA_Bat = { x = 3 y = 2 } SP_AA_Bat = { x = 4 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Firqa Mushat Mechaniqui" #Mechanised Division regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } Mech_Inf_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } armor_Bat = { x = 2 y = 1 } armor_Bat = { x = 2 y = 2 } SP_Arty_Bat = { x = 3 y = 0 } SP_Arty_Bat = { x = 3 y = 1 } SP_AA_Bat = { x = 3 y = 2 } SP_AA_Bat = { x = 4 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Liwa Mushat Khafif" #Light Infantry Brigade regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Arty_Bat = { x = 1 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Liwa Midali" #Airborne Brigade regiments = { Mot_Air_Inf_Bat = { x = 0 y = 0 } Mot_Air_Inf_Bat = { x = 0 y = 1 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Liwa Alquwwat Alkhasa" #Special Forces Brigade regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } support = { Arty_Battery = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Liwa Harass Houdoud" #Border Guard Brigade regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } priority = 0 } units = { division = { name = "1. Firqa Mouda'ra" location = 7151 #Irdib division_template = "Firqa Mouda'ra" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2. Firqa Mouda'ra" location = 7170 #Irdib division_template = "Firqa Mouda'ra" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "3. Firqa Mushat Mechaniqui" location = 10089 #Irdib division_template = "Firqa Mushat Mechaniqui" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "4. Firqa Mushat Mechaniqui" location = 11976 #Irdib division_template = "Firqa Mushat Mechaniqui" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Liwa Alharas Almalakii" location = 7151 #Irdib division_template = "Liwa Mushat Khafif" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Liwa Midali" location = 7151 #Irdib division_template = "Liwa Midali" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "Liwa Alquwwat Alkhasa" location = 7151 #Irdib division_template = "Liwa Alquwwat Alkhasa" start_experience_factor = 0.7 start_equipment_factor = 0.01 } division = { name = "Liwa Harass Houdoud" location = 4115 #Irdib division_template = "Liwa Harass Houdoud" start_experience_factor = 0.5 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #M16 amount = 3500 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_5 #T91 amount = 900 producer = TAI } add_equipment_to_stockpile = { type = infantry_weapons_4 #T86 amount = 900 producer = TAI } add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 900 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 #G3 amount = 900 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_4 #G36 amount = 900 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_5 #M4 amount = 900 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_0 #M-47 Dragon amount = 310 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_2 #FGM-148 Javelin amount = 192 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_0 #Redeye amount = 260 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_1 #SA-16 Igla amount = 240 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #BGM-71 amount = 624 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_2 #Kornet amount = 200 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_3 amount = 1500 producer = USA } add_equipment_to_stockpile = { type = MBT_1 #M48 #version_name = "M48 Patton" amount = 78 producer = USA } add_equipment_to_stockpile = { type = MBT_1 #M60 amount = 310 producer = USA } add_equipment_to_stockpile = { type = MBT_1 #Centurion (Tariq) amount = 296 producer = ENG } add_equipment_to_stockpile = { type = MBT_2 #Chieftain (Khalid) amount = 274 producer = ENG } add_equipment_to_stockpile = { type = MBT_3 #Challenger (Al Hussein) amount = 288 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_1 #FV101 Scorpion amount = 19 producer = ENG } add_equipment_to_stockpile = { type = IFV_3 #BMP-2 amount = 32 producer = SOV } add_equipment_to_stockpile = { type = APC_2 #M113 amount = 1400 producer = USA } add_equipment_to_stockpile = { type = APC_4 #BTR-80 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #M102 amount = 54 producer = USA } add_equipment_to_stockpile = { type = artillery_0 #M114 #version_name = "M114" amount = 38 producer = USA } add_equipment_to_stockpile = { type = SP_arty_0 #M110 #version_name = "M110" amount = 120 producer = USA } add_equipment_to_stockpile = { type = SP_arty_1 #M109A2 amount = 234 producer = USA } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #Shilka #version_name = "ZSU-23-4 Shilka" amount = 52 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #M163 Vulcan #version_name = "M163 Vulcan" amount = 100 producer = USA } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-8 Osa amount = 52 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #SA-13 Strela-10 #version_name = "9K35 Strela-10" amount = 92 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_3 #Humvee amount = 600 producer = USA } add_equipment_to_stockpile = { type = attack_helicopter_1 #AH-1 amount = 16 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #UH-1 amount = 36 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #AS332 amount = 9 producer = FRA } }